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According
to the story of Zettai Zetseumai, Japan started construction
on a man-made island near Tokyo in 2001. Dubbed Capital
Island, the new territory promises to ease some of the space
constraints in Tokyo. After years of construction and
migration, Capital Island bustles with activity in 2005.
Half a million strong, the population settles in amongst a
backdrop of modern metropolitan conveniences, towering
buildings, and everything you'd expect in a major city.
That's when you come in. As a reporter for a major Tokyo
newspaper, you're en route to your new assignment when an
earthquake destroys the city. Trapped in the middle of what
was once Capital Island, you figure it'll be a wise thing to
try and find a way back to Tokyo. Two major enemies work
against you: creaky infrastructure and thirst. Making your
way through the city, you'll encounter crumbling roads,
death drops on bridges, and dodgy buildings waiting to
collapse. All of your exertion and walking brings on
dehydration so you'll need to continually find sources of
water to keep from dying of thirst. ZZT presents a unique
concept which is executed superbly and keeps the level of
suspense and foreboding intact throughout the game.
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