In the year 2093, on a planet called Cloudia, two factions
declare war and race for control of the world's resources.
With precision tactics, management skills and brute mecha
force, the strongest wins and the loser fades. Unlike
earlier editions of Ground Breaker which showcased tactical
strategy and movement on world maps, the latest G-Breaker
features 3-D fighting action in the style of myriad Gundam
games and Armored Cores. Robots available to armies include
the heavily armored GT-K (Gun Blaze Knight Hood, red, on the
cover) and squatter but heavily armed models such as the GT-B
and the GT-I. Characters from the Sunrise animation series
of the same name make their appearance and act up in
cinematic sequences which prelude levels. In addition to 3-D
skirmishes and overall war, players develop terrain for
resource collection and management in order to keep the
factories chugging along.
Playing the game this morning, the battle
sequences run fast with the morphable mechs doing a lot of
dashing and "skating" on battlefields. With the
action running hot, the task of locking on and hitting an
opponent is difficult but we're certain that practice will
improve our marksmanship...
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