GBA Slime Mori Mori Dragon Quest

   When the Shocking Tails Gang causes a major ruckus in town, a heroic blue Slime ventures out to rescue his fellow monsters who have been trapped inside treasure chests, discover the Gang's secrets and topple the operations of the hell raising crew.
   Slime doesn't have anything in the way of armor, weaponry or special items to help in the formidable quest but innate ability is its saving grace. When Slime slides across the landscape, it may perform various moves such as flattening itself out (hold A button), a short dash (hold A and move in the direction to dash), a normal bounce where it hops up and a super bounce move where it ricochets off walls with extreme force. Slime may also stack fellow slimes and other monsters on top of itself by dashing into them to launch them up and then running underneath the falling beasts. To release the creature(s), press B and it'll scoot off.
   Before the main game begins, Slime may practice moves by smashing a screen dotted with brown jugs. Hurl Slime by performing the ricochet move and beat the time of 60 seconds easily. In the beginning intro, Slime tests a wand of some sort which transforms the holder into a member of the Shocking Tails Gang. If Slime can find it again, the wand should help in its infiltrating of the Gang. A big pink Slime mamma was last seen taking it into her house...
 
Summary of the Week
Monday NEWS Import outlook, Epoch capsule toy previews for early 2004, Hori Separate Dual Shock 2
Tuesday NEWS PS2 Color Variant rehashes, Silver PS2?  ETC Hydroponic Experimentation
Wednesday NEO SNK vs Capcom Chaos  NEWS Dreamcast imports for January 2004
Thursday GBA Slime Mori Mori Dragon Quest  PS Sister Princess 2 Premium Fan Disk  PS2 Love Smash 5
Friday NEWS Preorders open for Viewtiful Joe Revival and Phantom Brave LE, Alien Vol. 1 Candy Toy exhibit
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